Fishing in Starbew Valley using Reinforcement Learning
This is a in-course project for Introduction to Artificial Intelligence. I chose this mini game in Starbew Valley as the target to learn.
The Game In this minigame, a fish-like icon moves up and down inside a vertical space. The player controls a green bar, which ascends while the left mouse button is pressed and drops while it’s not. The green bar bounces when it reaches the bottom boundary of the minigame unless a Lead Bobber is equipped.